![]() ![]() ![]() The damage of Standup Anti-Capital Missiles has been reduced so that Capsuleers will be more willing to field capitals during a siege. This will create windows where bomb use is more tactical and not the primary defensive weapon a structure has in its arsenal. The Standup Guided Bomb Launcher now holds fewer bombs and takes longer to reload the launcher when all bombs are spent. The longer reload time and ammo loading requirement will be implemented a little bit later in order to allow you time to build the required ammo. The blueprints for the ammo are now live in-game, as is the reduction in damage the Point Defense Battery can put out (making it more useful for clearing interdiction bubbles than entire fleets of smaller ships). In addition, the volume of the new ammo has been reduced from 5m3/round down to 1m3/round. This will create downtime for the Point Defense Battery so that there are windows for counterplay where small ships can drop into a fight and warp off before it’s reloaded and ready to fire again. The Standup Point Defense Battery will soon require it to use ammunition loaded into the module, as well as giving it a longer reload time. There have been many changes to Upwell structures since their launch in 2016, and in order to create more exciting gameplay around attacking and defending them, the updates that target the balancing of fighting in and around them are live now. EVE Online and New Eden are powering towards Fanfest 2022, and the latest round of exciting updates mentioned in the Road to Fanfest – Ever Closer blog are now live in-game, with some bonus additions based on player feedback! Structure updates that introduce more ship variety in combat, balance changes to the Rorqual, stealth bombers, Proteus, a revamp of daily login bonuses - and more - make up the latest volley in a string of updates leading up to and beyond EVE Fanfest 2022. ![]()
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